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Anime Drawing

Comic Art & Animation

Comic art and Animation are how we can bring the stories in our head to life! You can learn storytelling and design skills, helping you to be a better artist, while having an outlet for creative self expression.

Workshops

Every Tuesday
from 17:00 ~ 19:00

The Comic Art & Animation sessions are weekly and will commence on Tuesday, 21st, October 2025 for 9 weeks.

Workshops will be held at 

the Valletta Design Cluster

25 Bull Street, Il-Belt Valletta VLT 1570

MAP

What to expect

This course guides students through the full journey of comic art and animation, starting with basic design principles, storytelling, and character creation. They’ll explore colour theory, shading, and composition to bring their characters and stories to life. As the weeks progress, they’ll learn essential animation skills—using layers, understanding motion, and adding expressive acting. Through storyboarding and guided practice, students will transform their ideas into short animations. The course concludes with a showcase where they can share their work and receive constructive feedback, celebrating their creativity and progress.

Introduction & Basics

Meet each other and share favorite comics/animations. Learn basic software tools (layers, blending, opacity) and simple design principles—shapes as building blocks for characters. Introduce storytelling’s 5 questions (Who, What, When, Where, How) and basic tips on composition for a 4-panel story.

2

Character Design

Choose to refine last week’s character or create a new one using quick thumbnail sketches. Add clothing and props to fit their story. Learn to make a character turnaround/model sheet (front, side, ¾, back). Optional: continue developing the character at home.

3

Colour & Rendering

Learn colour theory, shading techniques, blending vs. cel shading, and undertones for faces. Improve comic panels with perspective, composition, and colour. Start rendering a comic panel.

4

Drawing for Animation

Practice sketching, line art, colouring, and organizing layers for animation.

5

Animation Principles

Discover the 12 principles of animation with examples. Practice drawing key expressions and discuss in-betweens. Learn software resources for animation.

6

Acting & Motion

Explore real-life vs. animated acting. Learn to use self-made references and exaggeration. Create and animate a 3-panel action (e.g., a jump).

7

Storyboarding

Understand why storyboards don’t need to be perfect. Draft a storyboard and script based on the class comic. Finish storyboard at home if needed.

8

Animation Creation

Work on final animation with instructor guidance and support.

9

Presentations & Feedback

Share animations (optional), explain creative choices, and participate in constructive feedback sessions.

Disclaimer

The Organiser reserves the right, at its sole discretion, to amend, substitute, or modify the subject matter, content, or structure of any workshop session. While every effort will be made to maintain the advertised programme, circumstances may require changes to ensure the quality and relevance of the workshop.

In the event of a significant change to the overall schedule or a full cancellation of the workshop, participants will be notified as soon as reasonably possible.

About

My name is Greta Holland

Greta is a Maltese artist, specializing in 2D art and animation. She obtained a Bachelor’s Degree in Game Art and Visual Design from the MCAST institute of Creative Arts. She has been heavily involved in the online art community, understanding the importance of building an online brand and a community as part of establishing yourself  as an artist. She has taken part in local conventions, exhibitions and collaborative projects.

Greta Holland (Comic Art & Animation).png

ARTS the Hub

Friends of Don Bosco

36, Sashebo, St. John Bosco Street, Sliema SLM 1926

 

© 2025 ARTS THE HUB

 

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